A big topic of conversation in the blockchain gaming industry is scalability. Just how scalable are blockchain games? How can we ensure they can handle large volumes of transactions per second so as to enable seamless gameplay and transactions on the blockchain?
Plasma, side chains and states channels are usually the answer given by developers.
The video below was taken at this years NIFTY conference and hackathon in Hong Kong and involves Esteban of Decentraland discussing this topic with a panel of other people working to solve the same problem. Unlike most of the panels presenting at NIFTY where everyone was nodding and agreeing with one another, this panel turned out to be a much more heated and passionate debate about decentralization and is it really important to gaming? You can read and view that video in part 2.